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Patch 7.8.0 – New Stuffs Incoming!

Originally Posted by The post author (Blue Tracker / Official Post)

**ALPHA DRAFT** WoW 7.8.0 Patch Notes (DO NOT PUBLISH)

[[Note to community team: when you write the intro paragraph for this, include some flavor text about Mecha-Arthas, and maybe do some foreshadowing about an upcoming conflict with Vol’jin Prime.]]

New & Updated Features

New Zone: The Underneath

  • Very strange things are happening in Duskwood, and it’s up to you to investigate the disappearance of a local boy.
  • Team up with an all-star cast of heroes, including a mysterious girl, several of the boy’s friends, and the boy’s mother (as portrayed by the wonderfully talented Onona Windrider).
  • The story plays out in eight chapters, which you can experience at your own pace, but we know you’re just going to binge them all weekend anyway.

Story and World

  • Corrected an issue causing Dadgar’s name to incorrectly be presented as “Khadgar.”
  • The Armies of Legionfall have been successful in their mission to defeat the Burning Legion. Azeroth is finally safe, from all enemies, forever. Now’s a good time to brush up on your general chat skills.
  • To better express the core story of the Legion expansion, all World Quests will now include harpies shouting at you about whatever it is you’re doing.
  • Increased the damage dealt by lava and similar environmental hazards to be juuuuust enough to kill you before you can jump out.

Raids

  • Players must now have the achievement “Ahead of the Curve: Kil’jaeden” in order to zone into the Tomb of Sargeras raid.
    • Developers’ notes: We’ve heard extensive feedback from players about the inconvenience of manually screening group applicants based on their achievements. We hope that by automating and enforcing these requirements on our end, we can streamline the process, so that players can more quickly organize raid groups and begin working towards their ultimate goal of defeating Kil’jaeden.
  • Additionally, players will not be able to enter any raid instance without having first completed the Maw of Souls dungeon at least 500 times on Mythic Keystone difficulty.
  • Mythic difficulty raids have been retuned around a new group size of 21.2 players. We feel that the extra 1.2 players will allow an extra layer of depth that we could not have achieved with round integer values.
  • We’re pleased to announce that the award for Best Opera Performance goes to… Westfall Story!
  • Portals to Dalaran have been added to each room in the Tomb of Sargeras raid. This should make changing talents much more convenient for those of you who are still too cheap to buy Tomes of the Tranquil Mind.
  • [[Hey, encounter designers: have we adjusted Onyxia’s Deep Breath ability lately? Can someone check?]]
  • We’ve introduced the rest of Withered J’im’s family to the World Boss rotation, including Withered J’ane, Withered J’ethro, and Withered J’steve.
  • I’m sorry, no… there’s a mistake. Wikket, you guys won Best Opera Performance.
  • Added a series of achievements unique to Raid Finder difficulty:
    • Developers’ notes: Not all players are motivated by powerful set bonuses and striking armor sets. Some want the lasting prestige of achievements, and while we offer countless achievements that are specific to other difficulties, there have never been achievements that are only available through Raid Finder. That ends here.
    • Raid Finder: Darkbough – Defeat Il’gynoth without ever accidentally damaging his Eye with a Nightmare Ichor’s explosion.
    • Raid Finder: Tormented Guardians – Defeat Cenarius without engaging any of the hostile creatures in the corrupted Moonglade.
    • Raid Finder: Rift of Aln – During the Xavius encounter, loot at least two Legendary items from the Overflowing Loot Chests hidden in the mists of the Rift.
    • Raid Finder: Arcing Aqueducts – Defeat at least 1000 Crystalline Scorpids before defeating Skorpyron.
    • Raid Finder: Royal Athenaeum – Stun 24 other players with one explosion from Arcanic Release.
    • Raid Finder: Nightspire – Defeat Tichondrius after having dealt more total damage to Tainted Bloods than to Tichondrius himself.
    • Raid Finder: Betrayer’s Rise – Successfully avoid being caught in any of those scary-looking pink bubbles that pop up.
  • After careful consideration, Odyn has admitted that beating his champions nearly to death immediately before sending them to battle in Helheim was perhaps not the wisest course of action. As such, the Odyn encounter in Trial of Valor has been replaced with a written exam.

Dungeons

  • We’re thrilled at the positive response we’ve seen regarding the Mythic+ system in Legion. We’re expanding on that general concept with the following game modes:
    • Mythic –
    • Mythic ×
    • Mythic ÷
    • (Mythic – x) = (22 + y) ÷ 7. Solve for Mythic.
  • Added several new Mythic Keystone affixes:
    • Flocking: Your party will be periodically attacked by Seagulls, which will immediately stun the tank and kill the healer.
    • Organic: Has no noticeable effect on the dungeon itself, but it’s probably a lot healthier.
    • Squeamish: Every time an enemy dies, all players will be totally grossed out and have to look away for a minute to catch their breath.
    • Forgetful: We don’t actually remember what this one does, sorry.
  • Corrected an issue that would cause the Grand Challenger’s Bounty cache to occasionally give you an item for a slot where you weren’t already wearing a Legendary.
  • It’s the Eye of Azshara. It’s the thrill of the fight.
  • The Ready Check feature has been updated to be more consistent with the overall theme of Legion.
    • When prompted, players will now be asked if they are prepared.
    • They may then choose to respond with either “I am prepared” or “I am not prepared.”

Holidays

  • To help further express the overall vision for Micro-Holidays as fun, low-impact events, we’ve added some new categories, including Mini-Holidays, Nano-Holidays, Smallidays, and Un-Holidays.
  • Winter Veil has been cancelled this year. You know what you did.
  • A new Micro-Holiday has been added: Create Your Own Holiday Day.
    • This new Micro-Holiday allows you the freedom to celebrate anything you can imagine!
    • As soon as you log in, you’ll notice a clean slate available to you – no holiday NPCs, no decorations, nothing to stand in the way of you and your imagination.
    • Gather your friends, and celebrate! Or don’t! Use this non-Holiday Holiday to do whatever you like.

Artifact Weapons

  • New interface option: Use scientific notation for displaying Artifact Power costs for Artifact Traits.
    • Developer’s note: You’re going to need this.
  • Artifact Knowledge can now be researched to 9000. We’re not sure what will happen to Artifact Power levels if that gets any higher.
  • Someone pointed out that the words “Artifact” and “Relic” mean basically the same thing, so we’ve simplified these two systems. You can now put Artifacts in your Artifacts.
  • New mechanic: Artifact Talents
    • In addition to your Talents, Honor Talents and Artifact Traits, you can now choose among several Artifact Talents.
    • [[What do these actually do?]]
  • We’ve been seeing a lot of feedback from some players who are concerned that they won’t be able to earn every Artifact Appearance available to them, particularly on their alternate characters. To correct this issue, you can now earn infinite Artifact Appearances.

Changes

Legendary Items

  • Your base chance to receive a Legendary has been increased by 30%, but your luck now increases at a 50% slower rate. We’re pretty sure this is better but we’re honestly just guessing at this point.
  • We’ve made several other improvements to the Bad Luck Protection system. As such, it has been renamed “Mediocre Luck Protection.”
  • We’ve added a chance for Legendaries to drop when performing the following activities:
    • Fishing
    • Taking flight paths
    • Dancing on a mailbox while AFK
    • Asking Dadgar about the future
    • Nomi
  • As part of our continued efforts to balance Legendary items, they can no longer be repaired. This way, we’re pretty sure it’ll just work itself out eventually.
  • Many commonly-used addons have been reclassified as Legendary. You may only use two of these addons at any time.
  • We’ve thoroughly interrogated Sephuz, but he just won’t break. We remain confident that we can one day learn his Secret.
  • Cord of Infinity has been redesigned again. It now grants Mage Armor a new, unique icon.
  • Anger of the Half-Giants is very sorry and didn’t mean what it said about you. Anger of the Half-Giants is just going through some tough times right now and is having trouble controlling its temper.
  • In addition to its current effects, Prydaz, Xavaric’s Magnum Opus will now invite you over for dinner more regularly and send you polite text messages every few hours asking how you’re doing. Please, it just wants you to like it.
  • [[Note to designers: How have we not made a Legendary S.E.L.F.I.E. Cam yet? Or did we do that already? We may have done that already.]]

Professions

  • Some players reported that Nomi’s research was occasionally granting recipes. We were unable to reproduce this behavior internally, but believe we’ve fixed the issue causing it to happen. Please continue to report this clearly unintended behavior if it should continue.
  • As part of our ongoing efforts to reduce unnecessary complexity, Herbalists have been given an ability that just creates gold.
  • The recipe for Frost Oil no longer requires Dadgar’s Whiskers.
  • The recipe for Azsuna Frittata has been removed from the game.
    • Developer’s Note: While we still believe in the core philosophy behind Azsuna Frittata, it wasn’t exactly problem-free, and as the initial craze has now passed, we feel removing it is the right choice.
  • Posting auctions of tradeskill materials in stack sizes of 1 now has a chance to delete a Legendary item. If you have no Legendary items, it will delete your character instead.
  • No changes have been made to Prairie Dogs.

PvP

  • With the release of Patch 7.8.0, Legion Season 1 titles will be redistributed once again for the last time we totally swear.
  • By popular request, PvP vendors have been added. Head to your nearest capital city if you would like to purchase some PvP.
  • Several new PvP Brawls have been added:
    • Arathi Bluster: It’s your favorite point-capture map, but with the Violent Winds effect from Eye of Azshara active. Don’t get blown away!
    • Eye of the Volcano: We’ve taken the gameplay you know and love from Eye of the Storm and placed it in the center of an active volcano. Hope your lava jumping skills are up to scratch!
    • Warsong Belch: Available only during Brewfest, you’ll rise to the challenge of capturing the flag while all players are forcibly inebriated!
    • Strand of the Really Ancients: Travel back in time to an era before engineered weapons and break through those huge doors with just your bare fists. Hey, you wanted longer battlegrounds!
  • Implemented a new feature that automatically adjusts PvP stat templates for a given spec whenever a popular streamer complains about it on Twitter.

Classes
[[Community team: remember to go through this list and randomly remove a few changes before you post this.]]

Death Knight

  • We’ve heard some concerns from the Death Knight community about the location of their Order Hall, and a general desire for a change of scenery. As such, Acherus has been relocated to Silithus.
  • Several Death Knight talents have been retuned:
    • Will of the Necropolis now has a 35% chance to activate. It been renamed to Might of the Necropolis.
    • Abomination’s Might now has a 50% reduced chance to activate. It has been renamed to Abomination’s Maybe.
    • All Will Serve now only has a 30% chance to summon an additional minion, and has an additional 20% chance to summon no minions at all. It has been renamed to Some Could Possibly Serve, If They Feel Like It.
  • Wraith Walk’s tooltip has been updated:
    • It now reads, “Causes the Death Knight to immediately become inextricably lodged within the nearest crack or crevice between them and their target.”
    • Functionality unchanged.
  • Death Grip can now be recast within 10 seconds to put that thing back where it came from, or so help me…
  • Rime has been removed, for reasons.
  • Glacial Advance has been updated to advance even faster than scientists previously predicted.
  • Breath of Sindragosa now makes you suffer as your pathetic magic betrays you.

Demon Hunter

  • We’ve automated the character naming process to get players interested in trying the Demon Hunter in-game quicker. You’ll automatically be given a traditional Demon Hunter name, such as “Skillidan” “Chillidan” or “Ìllïdåñ”
  • We’ve expanded the Demon Hunter ability set to include several other iconic Demon Hunter abilities, including:
    • Drain Soul
    • Chaos Bolt
    • Soulstone
    • Ritual of Summoning
    • Unending Breath
  • We’re happy to announce an expanded version of Fel Rush! We hope you enjoy Fel Rush The Rock: Arcatraz Edition.
  • New Talent: The Floor Is Lava:
    • You may now jump continually in the air. In fact, you have to. Touching the ground will result in immediate, painful death.
  • Last Resort will no longer incorrectly cut the Demon Hunter’s life into pieces.
  • The inventor of Demon Hunters’ Sigils has declared, long after the fact, that they’re actually supposed to be called “siggils”. Please stop saying “sijil” with the soft “g”. Seriously — this drives some people crazy and they’re going to correct you for the rest of your life.
  • All character customization features, such as Transmogrification and the Barber Shop, have been disabled for Demon Hunters. It’s not like you can actually see what you look like through those ridiculous blindfolds, anyway.
  • The Honor Talent “Awaken the Demon Within” has been removed. The Demon Within is already pretty woke.

Druid

  • Guardian Druids are now immune to damage.
  • Balance Druids have had their primary resource redesigned once again, with a different take on the Balance Bar system used in Mists of Pandaria and Warlords of Draenor:
    • This new and improved version of the Balance Bar is instead called the Balance Beam.
    • The Balance Beam uses motion controls, along with a specially-designed peripheral, to determine the Druid’s efficiency based on their gymnastic performance.
    • As you spin and twirl around the Balance Beam, a team of judges will grade your performance. The higher your score, the more damage you deal.
    • Balance Druids looking for an additional challenge may choose the “Uneven Bars” talent.
  • Worgen Balance Druids can no longer cast Full Moon, because of what happened last time.
  • As Infected Wounds no longer reduce the enemy’s healing taken, we’ve also removed the effect that caused them to crawl within the enemy’s skin.
  • All Druids can once again cast Cyclone, but only on other Druids.
  • Moment of Clarity now causes Feral Druids to be mentally taken out of the fight. It’s like everything just totally made sense, man.
  • Savage Roar is now 15% more savage.

Hunter

  • To avoid confusion with Demon Hunters, the Hunter class has been renamed to “Shooty Stabby Outdoorsy Types.”
  • Hati had puppies! You can attempt to control them like other pets, but there’s a good chance they’ll just chew on your furniture instead.
  • New glyph added for A Murder of Crows: A Whole Lot of Pepes
  • Ducks may now be tamed as pets.
  • New Ability: Aspect of the Chupacabra:
    • Causes you to transform into some kind of dog-lizard and attack nearby livestock.
    • Cannot be used while the Hunter has a goat pet active, to prevent mishaps.
    • Gives you… a bonus to… cacti? Or something?
    • [[To be honest, I’m not even sure what a chupa-thingy is, I just like the name. It’s got a ring to it.]]
  • Arcane Shot, Multi-Shot, and Sidewinders now generate so much Focus that Marksmanship Hunters can’t even see their whole world crumbling around them.
  • Vulnerable replaced by new effect: Triggered
    • Your target is offended that you’d even point that thing at them.
    • How dare you?

Mage

  • Aluneth can now be added to your ignore list.
  • The Artifact Traits “The Storm Rages” and “Let It Go” have been removed from the game, along with the Frozen Orb ability, because seriously that movie came out like 4 years ago and we’re tired of hearing about it EVERY SINGLE DAY.
  • Cone of Cold never bothered me, anyway.
  • Conflagration has been removed from Fire Mages and given to Destruction Warlocks instead. We’re not entirely sure how it got there in the first place.
  • Arcane Missiles and Arcane Explosion have been given a visual update! They’re now slightly more purple.
  • Mages now have +10% bonus to Class Fantasy.
  • Mages who open a portal to Northrend Dalaran after finishing a Legion dungeon run will be immediately and permanently banned from the Internet. Yes, the whole thing.

Monk

  • Brewmasters who attempt to use Ironskin Brew, Purifying Brew, and Fortifying Brew too regularly will now be cut off and asked to call a taxi.
  • Crackling Jade Lightning damage reduced by 30%.
    • [[Note to class designers: this is a preventative measure to prevent Windwalkers from being too strong once they figure out our secret DPS rotation]]
  • Keg Smash has been removed. Seriously, that’s just wasteful.
  • Storm, Earth, and Fire renamed Earth, Wind, and Fire. This spell now chases the clouds away throughout the month of September.
  • As part of an effort to present a more fun and lighthearted image to younger audiences, Mistweavers have replaced Essence Font with Comic Sans.
    • After using Thunder Focus Tea, Comic Sans will be replaced with Papyrus instead.
  • Teachings of the Monastery has received some new curriculum, and will now be focusing on Common Core.
  • Resuscitate no longer requires mouth-to-mouth contact on Undead players.
  • Dark Side of the Moon has been reworked so that it now lines up better with that old movie you’re watching.

Paladin

  • Choosing the Unbreakable Spirit talent will now cause the Paladin to never stop chasing their dreams, Titus.
  • After casting Tyr’s Deliverance, any offline or out of range party members will be left a note indicating that they may collect their healing from the Paladin Order Hall between 8 and 10 PM.
  • We made some changes to the Cavalier talent, but we won’t bother explaining them to you. They’re probably too complicated for you to understand.
  • Lay on Hands will now properly respect the target’s personal space.
  • We’ve accidentally scrambled the names of various abilities using the words “Divine,” “Protection,” “Hammer,” “Holy,” or “Blessing.”
    • We’re not entirely sure what Hammer of Protection or Blessing of Divine Holy are, but they’re probably pretty good.
  • The errant letter ‘e’ has been removed from the names of the talents Bacon of Faith, Bacon of the Lightbringer, and Bacon of Virtue.
  • Luminescence renamed to something that’s an actual word.

Priest

  • Discipline Priests have returned from an extensive off-site training session at Nar’thalas Academy. They are now 100% more Disciplined.
  • Divine Hymn now summons a panel of celebrity judges who might, if you cast it really well, ask you to be on their team. This is what you’ve been dreaming of your whole life!
  • Shadow Word: Death has been given a name more befitting its effect. It’s now called Shadow Word: One More Step On The Unwavering Road To Oblivion.
  • Holy Priests who choose the Apotheosis talent and then never activate it even once through the entire boss fight will now be disconnected from the game for a week. I mean, really. Ugh.
  • That tentacle that Priests can summon now also spawns the other nine, making for a total of ten tickles, as intended.
  • We’ve outsourced the rest of this section to the Shadow specialization.
    • Hope is an illusion.
    • Embrace the void.
    • Your heart WILL EXPLODE.
    • NYARL’FGWTH!
    • AIGN RYOGL THO’GOTHAYL U’THRGAL!
    • rez pls

Rogue

  • Rogues will now shoot arrows more slowly.
  • New Ability: Spectral Sight Cloak
    • When activated, makes the Rogue invisible to Spectral Sight.
    • [[Reminder for the class team: Don’t forget to give Demon Hunters a “Spectral Sight Cloak Sight” ability 2 days before releasing the patch. Otherwise we won’t be able to add “Spectral Sight Cloak Sight Cloak” in 7.8.5.]]
  • Dirty Tricks is now a TV show that looks behind the scenes at what magicians really do for a living, starring Mike Rowe.
  • Outlaw Rogues may now also shoot the deputy.
  • Corrected 73 more “rouge” misspellings in chat. Someday, we’ll get them all.
  • The Assassination ability Vendetta now causes the Rogue to go on a decade-long quest of revenge.
  • Several Outlaw Rogues have been arrested. Turns out renaming the spec was a pretty big tip for local law enforcement.
  • Shroud of Concealment now posts a zone-wide yell when a member of your party moves outside the clearly-marked boundary, is spotted by an enemy, and then tries to tell you that they weren’t even close. Stop lying, Todd.

Shaman

  • [[shower thought: do we really need this section? Let’s talk Monday. I vote we cut it entirely.]]
  • Shaman who pronounce the name of their class incorrectly will no longer be allowed entry to their Order Hall.
    • Also, people who say “Shamans” are just the worst.
  • Overcharge now has a 100% chance of occurring when you take your car in to the shop.
  • Sentry Totem has been returned to the game.
  • Just kidding. We’re actually removing some other totems.
  • Spirit Walk has been re-routed around that construction zone that seems like it’s never going to be finished.
  • Ancestral Vision is now 10% less creepy when you’re doing things in the bathroom.
  • Hailstorm now seems to happen a lot more frequently than you recall in this part of the world.
  • Shaman in Ghost Wolf form will now be regularly assured by nearby NPCs that they’re good dogs, Brent.

Warlock

  • Felguards have stopped playing their records backwards.
  • Rain of Fire will now correctly create a downpour of both rain and fire. In some cases, this will result in a beautiful rainbow. Other times, the rain will extinguish the fire and nothing will happen. That’s just, like, the cycle of life and stuff.
  • Unstable Affliction has had its functionality extended to more accurately suit its unstable nature. You can no longer predict exactly what Unstable Affliction is going to do. Sometimes it heals the target. Sometimes it takes 9 seconds to cast. Sometimes you’ll just explode. Good luck!
  • All talents named “Grimoire” have been renamed “Book”, with the exception of the Shepherd Grimoire. We couldn’t find a good place for it in the Warcraft movie, so we just killed it off in the first 20 minutes.
  • Cataclysm now deals damage equal to 1200% of spell power (was 1000%), and is remembered 20% more fondly than it was about four years ago.
  • Shadowfury has been replaced by Nightfury, which must be trained extensively, and is kind of toothless.
  • Power Trip now causes Warlocks to automatically kick guildmates who disagree with their thoughts on loot distribution.

Warrior

  • Weapons and shields equipped by Warriors will now lose durability every time they hit a target, and will break entirely once their durability reaches 0.
    • Developer’s Note: This change will better emphasize the core Warrior fantasy as the appointed knights of Azeroth. Note that you’ll probably want to bring several weapons to each boss encounter. Of course, if you run out, you could always just grab a random skeleton’s arm or something.
  • The talent “Double Time” has had its name simplified to “Charges.” Warriors who take Charges still gain another charge of Charge, andCharges’ charges of Charge will charge faster.
  • Whirlwind now has an additionaOpportunity Strikes when you least expect it!
  • MORTAL COMBO! Dana-nana-nana-nana-nah-nah.
  • Bladestorm is now 15% scarier when you didn’t think to bring an umbrella when you left this morning.
  • Morale Killer now sometimes fails to reduce the cooldown of Demoralizing Shout. Why do you have to be so negative all the time, anyway?
  • Carnage now covers the Warrior with venom, causing them to deal increased damage to those weird spider-men in Suramar.
  • Bloodbath now covers the Warrior with blood, causing a strong sense of déjà vu.
  • Warpaint now covers the Warrior with paint, causing them to continue beating this dead horse.
  • Blizzard is now hiring! We’re looking for someone with fresh, new ideas.

 

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7.2 Content Release Timeline

Originally Posted by Ornyx (Official Post)

We’ve seen some confusion around the availability and timing of various aspects of the 7.2 patch, and we’d like to clarify our plans for releasing the remaining pieces of Patch 7.2’s content:

  • Week 2 (next week): Legion Assaults begin, first PvP Brawl becomes available
  • Week 3: Chapter 5 of the Class Order Hall campaign unlocks, which activates new followers, new Order Hall upgrades, and class-specific World Quests
  • Weeks 4-11: Ongoing story pieces unlock, leading up to the eventual opening of the Tomb of Sargeras raid, and the ability to earn Class Mounts

Several of these pieces tie into the overarching story being told in 7.2: our return to the Broken Shore for vengeance, followed by the Legion’s response, and the eventual buildup toward the assault on the Tomb of Sargeras and Kil’jaeden himself. With the release of Patch 7.2, that series of events is set into motion, but they don’t all occur immediately. For example, the upcoming Legion Assaults are a direct response to our initial attack on the Broken Shore. Those assaults, in turn, prompt some of the later parts of the Order Hall campaign. These events occur in a chronological order, and we want to give players the chance to be there as it happens, rather than having some of it unfold off-screen or rushing it along.

But aside from the narrative, pacing content releases helps with clear direction and player focus. During PTR testing, where we had the calendar advanced to allow for testing of all content in parallel, players were pulled in many different directions from the outset. While the heart of the patch lies on the Broken Shore, Legion Assaults were drawing players back to the original Broken Isles zones, and many Order Campaign questlines sent players to other expansions’ continents. With the content release structure we settled on, Broken Shore can stand alone as the initial focus of attention. We didn’t open the Tomb of Sargeras raid with the patch because we don’t want to rush players who are still progressing through Nighthold, but that same sort of logic applies to nearly all other features.

We apologize that that hasn’t been clear enough from the start, but hope that this will help relieve some concerns.

 

 

 

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Official 7.2 Patch Notes

Originally Posted by Blizzard (Official Post)

New Features

The Broken Shore
Return to the Broken Shore and take the fight to the heart of the Legion’s power on Azeroth. Begin your journey in a new Scenario, and then lead the Armies of Legionfall against the demonic invasion of Azeroth.

The dynamic ebb and flow of Broken Shore will keep you on your toes as new World Quests, bosses, treasures, and a powerful demon command ship called the Sentinax make for an exciting new experience every day.

Join a region-wide, cross-faction effort to construct buildings that open new content and provide a variety of benefits to help in the fight against the Legion.

New Dungeon: The Cathedral of Eternal Night
The upper chambers of the Tomb of Sargeras were once a place of worship to Elune. Since the Legion’s invasion, fel minions have desecrated this holy place, twisting it into their own image. Now, this site will host a battle that could turn the tide of the invasion. While the Armies of Legionfall engage the fel army directly, a small group of heroes infiltrates the upper reaches of the cathedral in a desperate hope to return the Aegis of Aggramar to its resting place. Inside this new dungeon, you’ll face:

  • Agronox – This ancient served the night elves priestesses of the Temple of Elune, tending the beautiful Hanging Gardens. But after the malevolence of the Legion infected the Cathedral, the guardian absorbed fel energy through his roots. Now the twisted Agronox spreads corruption throughout the sanctuary he once protected, believing he has finally achieved his ideal state.
  • Thrashbite the Scornful – Smashspite’s detestable brother, Thrashbite has been dispatched to wipe out the mortals entering the cathedral’s grand library. The dimwitted mo’arg lacks any respect for knowledge or learning, feeling petty satisfaction as he crashes through ancient artifacts and tramples priceless tomes.
  • Domatrax – With the Aegis of Aggramar socketed back into its cradle, Domatrax leads an onslaught of demons to destroy the relic.
  • Mephistroth – With the forces of Azeroth pushing against his front line, Mephistroth has fallen back to the Cathedral of Eternal Night, where he will employ all his cunning to ensure the heroes fail in securing the Aegis of Agrammar.

This new dungeon is available in Heroic, Mythic, and Mythic Keystone difficulties.

Class Campaigns
After securing a foothold on the Broken Shore and making progress with the Armies of Legionfall, every class continues its own campaign to unify in the war effort. Your Class Hall will be the base from which you will embark on a new quest chain, find a new potential Follower, and discover new class-specific World Quests.

Once your class campaign and the Legionfall campaign on the Broken Shore are complete, all new epic class mounts will become available to those who finish the subsequent class mount quests.

Demon Assaults
The Burning Legion is preparing to assault Azeroth with renewed determination. After you regain a foothold on the Broken Shore, don’t be surprised if Broken Isles zones later come under attack. It will be up to you to fight to drive the Legion back and defend the lands of your new allies.

Flying in the Broken Isles
Take your final steps to complete the Broken Isles Pathfinder, Part 2 achievement to unlock flying in the Broken Isles.

Legion Reputation Progress
Reputation earned beyond Exalted will now contribute towards earning additional rewards from Broken Isles faction emissaries. These new reward caches have a rare chance to reward new faction mounts, such as the Highmountain Elderhorn, Wild Dreamrunner, and Leywoven Flying Carpet.

PvP Brawls
A series of new twists on popular player-versus-player activities are on the way. Starting with “Southshore vs. Tarren Mill”, “Gravity Lapse”, and “Warsong Scramble”, PvP Brawls offer a variety of mode, rules, and scenic changes to the usual Battleground gameplay. Look for the Brawl option in the Group Finder (default hotkey: i) Player vs. Player tab, under the Casual selection.

Pet Battle Dungeon
Something nefarious is going on in the world of pet battles, and it’s worth a closer look. If you have at least one level 25 battle pet, speak to Breanni in Dalaran to get directions to this new scenario.

Updated Features

Character Empowerment
Your bond with your Artifact has grown stronger, and your Artifact Knowledge has continued to increase. Upon reaching Artifact Knowledge 25, you will receive the quest “Seeking Lost Knowledge”, which allows you to unlock further knowledge levels. Additionally, once you have 35 or more traits in your Artifact, the time has come to improve your Artifact even more. Unlock a set of new empowered traits, additional ranks for many of your original traits, and a new final trait by embarking on a new questline.

Your weapon isn’t the only thing increasing in power. From dungeon drops to World Quest rewards to items created with your professions, your armor upgrades at higher item levels than before. All the better to fight the Legion!

Transmogrification Sets
A new ‘Sets’ tab in the Appearances UI is where you’ll find this new way of tracking item sets from previous Raids, PvP Seasons, and more.

Class Combat Updates
The launch of Legion included many updates to class animations, sounds, and spell effects. These improvements continue in Patch 7.2 with updates to Hunters, Death Knights, and Balance Druids.

Professions

  • The Obliterum Forge should now always be available to players, and requires no questline.
  • All item level 815 crafted end-game gear will now be crafted at item level 835.
  • All existing items between item levels 815-830 will retain their existing item level. The first application of Obliterum will bring them up to 840, and the Obliterum cap has been increased to iLvl 875.
  • Some World Quests that are related to Professions now reward 1 skill point in their associated Profession.
  • Many profession World Quests in Dalaran now reward credit for the Kirin Tor emissary.
  • All recipes that are dropped by dungeon end bosses on Mythic difficulty can now drop in that dungeon’s first chest on Mythic Keystone difficulty.
  • Most crafting profession recipes will now grant skill-ups to a higher maximum skill level, making it easier for crafters to reach skill level 800.
  • Alchemy
    • Mana and Rejuvenation potions can now be used by specs for whom a mana bar is a non-primary resource.
    • The herb reagents required for Potion of the Old War, Potion of Deadly Grace, Leytorrent Potion, and Unbending Potion recipes have been reduced by 50%.
  • Archaeology
    • You can now get Artifact Power from Archaeology.
    • New Elite digsites have been discovered in the Broken Isles.
    • All enemies summoned by Archaeology can now be killed by multiple nearby players.
  • Blacksmithing
  • Cooking
    • Nomi now provides Prepared Ingredients as part of his work orders, which can be combined to create up to 10 servings of a random recipe known by the player.
    • Hearty Feasts now grant 400 stats (was 150), and Lavish Suramar Feasts now grant 500 stats (was 200).
  • Engineering
    • The felslate requirements for the Failure Detection Pylon recipe have been reduced by 50%
    • The Chaos Blaster reagent cost has been reduced from 3 to 2.
    • Failure Detection Pylon can now be used in Mythic Keystone dungeons.
    • Sprocket Containers (bags dropped for wearers of the Boon of the Builder enchant) now have a 100% chance to contain a Hardened Felglass.
  • Inscription
  • Leatherworking
  • Mining
    • It should now be significantly easier to start the quest to learn 2-star and 3-star Infernal Brimstone mining.
    • The wall forges in the Dalaran blacksmith shop are now usable.
  • Tailoring
    • Added new craftable Legendary item:
    • The amount of comfort provided by the Bloodtotem Saddle Blanket has been reduced by 20%.

Tab Targeting
Tab targeting has been updated to feel more consistent. While in combat, you will no longer be able to accidentally tab to a target that is out of combat with you, unless you are looking to a new target and your hostile enemies are behind you. Furthermore, you’re no longer able to tab to a target that neither your character nor your camera can see.

User Interface

  • On PvE servers, players of the opposite faction now have orange names.
  • You can now assign a specialization to an equipment set in the Equipment Manager.
  • The Blood of Sargeras vendor now sells items in multiple amounts (Shift-click).
  • To help prevent accidental clicking, the resurrection option to “Decline” now has a brief countdown before it can be clicked.
  • An “Open All” button has been added to the mailbox.
  • Achievements linked from other players now show your own progress on the same tooltip.
  • Appearances
    • You can now preview an ensemble set by CTRL-clicking it.
    • The Transmogrifier NPC is now trackable on the minimap.
    • You can now search your Appearance Collection by dungeon name and boss name.
  • Player versus Player
    • In Arenas, your enemies’ crowd control Honor Talents are now tracked on their unit frames.
    • Various improvements have been made to party member visibility in Battlegrounds.
  • Quick Join
    • Auto Accept: A setting has been added to allow friends and guild members to instantly join your queues without a confirmation. This setting is located in Interface Options -> Social.
    • Group tooltips now show the available roles and if auto accept is enabled.
    • Right click a Quick Join group to whisper a member of that group.
  • Spellbook
    • Spells that haven’t been moved to an action bar are highlighted in the spellbook.
    • Mousing over a spell highlights it on your action bar, making it easier to locate.
    • Pet spells can now be dragged onto the player action bar.

Changes

Classes

  • Player Taunts now increase all threat caused against the target by 400% for 3 seconds (was 200%).
  • The Tauren and Dwarf racial bonuses Brawn and Might of the Mountain now correctly increase heals by 2% (was 1%).
  • Non-tank specializations once again benefit from Bonus Armor from gear.
  • The damage bonus that tanks and healers get per Artifact point spent has been increased to 0.65% for all tanks and Discipline Priests (was 0.5%), and the bonus has been increased to 1.3% for all other healers (was 1%).
  • Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Vengeance
      • Demonic Wards now reduces all damage taken by 20% (was 10%), and increases Armor by 75% (was 120%).
  • Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Broken Isles Pathfinder mount speed bonuses now apply to Travel Form and Flight Form (while on the ground).
    • Starfall duration and tick rate is no longer affected by Haste.
    • Feral Druids now deal 4% more damage with Rake, Shred, Swipe, Thrash, Brutal Slash, Moonfire, Ferocious BIte, Ashamane’s Frenzy, and Rip.
    • Guardian
      • Intimidating Roar now roots targets in place (was a 50% snare).
      • Mangle damage increased by 15%.
      • Thrash (Bear) direct damage increased by 15%.
      • Swipe (Bear) damage reduced by 25%.
        • Developers’ Notes: This should result in overall Guardian damage remaining roughly the same, perhaps slightly higher. But it will frontload their damage more, which should help with burst threat.
  • Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Beast Mastery
      • Dire Frenzy will now additionally cause your pet to charge up to 25 yards toward the target.
  • Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Arcane
      • Mark of Aluneth periodic and final damage increased by 33%.
  • Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Chi Wave replaces Mistwalk talent:
      • A wave of Chi energy flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards.
    • Mistweavers now learn Fortifying Brew at level 55 (was Fortifying Elixir at honor level 22).
    • Mistweavers now learn Essence Font (Rank 2) at level 58.
    • Windwalker Monks now deal 8% more damage with Tiger Palm, Blackout Kick, and Rising Sun Kick.
  • Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Judgment of Light no longer has a cooldown between its heals on each target.
  • Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Shadow
      • Mental Fortitude (Artifact Trait) shield cannot exceed damage absorbed of 4% of player total health (was 8%), and now correctly calculates healing from Vampiric Touch.
  • Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Fixed a bug where Death from Above would consume combo points up to 5 with Anticipation as expected, but gain bonus damage from combo points up to 10 with Anticipation.
    • Assassination
      • Bag of Tricks (Artifact trait) proc chance is now 2.5% per combo point spent.
      • Urge to Kill now causes Vendetta to grant 60 energy, plus an additional 60 energy over 2 seconds.
    • Outlaw
      • Curse of the Dreadblades (Artifact ability) now works with Ghostly Strike.
      • Fatebringer (Artifact talent) now reduces the Energy cost of Finishing moves by 1 per point (was a reduction of 2 Energy per point).
      • Increased the damage of the following abilities by 3.5%: Ambush, Between the Eyes, Cannonball Barrage, Death from Above, Ghostly Strike, Killing Spree, Pistol Shot, Run Through, Saber Slash.
  • Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Affliction
      • Refreshing Reap Souls will no longer overwrite the current buff’s duration with a new one. The new duration will now be added to the existing duration, up to a maximum duration of 60 seconds.
      • Reap Souls (Artifact ability) now has a 5 second cooldown.
        • Developers’ note: Previously, casting Reap Souls at 5 stacks (which would grant 25 seconds of the buff) with 20 seconds currently left on the buff would just overwrite your old 20 second buff with a 25 second buff. Now, in this case it will increase the buff duration to 45 seconds.
      • Souls are now reset to 0 at the start of an encounter. The buff is also canceled at the start of an encounter. Ulthalesh now has a greatly increased chance to generate the first three Tormented Souls at the beginning of a raid encounter.
        • Developers’ note: Souls are a resource, and we have a rules about resetting your resources/stacks of a buff before an encounter, so that every attempt is standardized. Having souls the first time you fight a raid boss feels good, but it makes every other attempt after that feel worse by comparison.
  • Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
  • Charge (and Intercept) now deals damage on arrival, and its snare begins after you hit your target.

Class Halls

  • Artifact Researchers now have explanatory dialogue options when you have completed all Work Orders they offer.


Dungeons

  • The item levels of gear found in Legion Dungeons has been increased.
  • Enemies’ damage and health have been increased for all Heroic and Mythic dungeons, including Mythic Keystone Dungeons.
  • All Random Heroic dungeons now require 825 item level to queue.
  • Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder.
  • The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.
  • Mythic Keystone Dungeons
    • Mythic Keystone dungeons now award gear up to item level 890 at keystone level 10, and now award gear up to item level 905 in the weekly Challenger’s Chest (at keystone level 10).
    • Artifact Power rewards from both Mythic Keystone dungeons and the weekly Challenger’s Chest now continue through keystone level 30.
    • Added 60 seconds to the Black Rook Hold timer.
    • Added a Night Watch Mariner to the top deck in the Maw of Souls while Teeming is active.
    • Killing Cove Seagulls should now add Enemy Forces credit.
    • New Affix: Bursting (level 4)
      • When slain, non-boss enemies explode, causing all players to suffer 10% of their maximum health in damage over 4 seconds. This effect stacks.
    • New Affix: Fel Explosives (level 7)
      • Creatures have a chance to summon an Explosive Orb at a nearby location that will explode, inflicting damage of 50% of the player’s maximum health.
    • New Affix: Quaking (level 7)
      • Periodically, players will Quake, inflicting damage of 20% of the player’s maximum health and interrupting spell casts of themselves and nearby allies.
    • New Affix: Grievous (level 7)
      • While below 90% health, players are afflicted with Grievous Wound.
    • The Overflowing affix has been removed.
    • The Bolstering affix range has been reduced to 30 yards (was 45 yards).
      • Developers’ notes: The intent of this change is to allow players more opportunities for crowd control.
    • Necrotic Rot will now expire after leaving combat. Duration reduced to 9 seconds (was 10 seconds).
      • Developers’ notes: This should eliminate the situation where players were waiting for Necrotic to fall off after killing enemies, and it should give tanks more opportunities for resets while in combat.
    • Skittish threat reduction has been lowered to 75% (was 80%).
    • Fortified damage bonus lowered to 30% (was 40%).
    • Tyrannical damage bonus lowered to 15% (was 20%).
    • Sanguine radius increased to 8 yards.
    • Mythic Keystones can now direct you to Lower Karazhan, Upper Karazhan, and the Cathedral of Eternal Night.
    • Artifact Power rewards for Mythic Keystone dungeons have been adjusted:
      • Longer dungeons, such as Halls of Valor, now award a proportionately higher amount of Artifact Power.
      • Shorter dungeons, such as Maw of Souls, now award a proportionately lower amount of Artifact Power.
      • Artifact Power bonuses have been added to your weekly chest rewards. These increase based on the highest level Mythic Keystone you completed.

Items

  • Broken Isles World Quest rewards now scale to item level 860 (was item level 845).
  • Set tokens for all raids from Serpentshrine to Siege of Orgrimmar have been updated to provide loot for your spec on right-click, in the same manner as newer raid set tokens. The vendor functionality of these items has not been changed.
  • A number of unavailable items belonging to PvP sets from the Burning Crusade and Wrath of the Lich King expansions have been made available again from vendors.
  • Class Order Hall Sets can now be upgraded to item level 870 via rare items obtainable from Broken Shore World Quests.
  • Drape of Shame: Now increases critical healing by 5% (was 10%).
  • Hunter
    • (Beast Mastery) The Eagletalon Battlegear 2-piece bonus should now correctly display its functionality with the Dire Frenzy talent.
    • (Beast Mastery) The Eagletalon Battlegear 4-piece bonus should now correctly display its functionality with the Dire Frenzy talent.

Legendary Items

  • Legion Legendary items now require level 101 (was 110).

Multiple Classes

  • Aggramar’s Stride – Now has an additional 617 Critical Strike (@ ilvl 940) as a third bonus secondary stat. Now grants movement speed equal to 75% of your Haste, Critical Strike, Mastery, or Versatility, whichever is highest.
  • Norgannon’s Foresight – Now triggers after standing still for 6 seconds (was 8 seconds), granting you the ability to cast while moving for 4 seconds (was 5 seconds). Now has a new visual indicating when you gain its ability to cast while moving. Now has an additional 617 Critical Strike (@ ilvl 940) as a third bonus secondary stat.
  • Sephuz’s Secret – Now always grants 10% increased movement speed and 2% Haste. When triggered, this bonus is increased to the current values of 70% movement speed and 25% Haste. The 10% movement speed bonus now stacks with other movement speed bonuses.
  • Roots of Shaladrassil – Now has an additional 658 Critical Strike (@ ilvl 940) as a third bonus secondary stat.

Death Knight (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • All Specs
  • Balance
  • Feral
  • Guardian
    • Oakheart’s Puny Quods – Barkskin instantly grants 45 Rage plus an additional 30 Rage (was 15 Rage) over 3 seconds.
  • Restoration
    • The Dark Titan’s Advice – Now also causes Lifebloom’s periodic healing to have a 5% chance to trigger the final healing effect.
    • Tearstone of Elune – Allies healed by your Wild Growth have a 15% (was 20%) chance to also gain Rejuvenation.
    • X’oni’s Caress – Now also reduces Ironbark’s cooldown by 20%.
    • Essence of Infusion – Tranquility heals targets below 60% (was 50%) health for 60% (was 50%) more.
    • Aman’Thul’s Wisdom – When your Rejuvenation heals a full health target, its duration is increased by 3 seconds, up to a maximum total increase of 15 seconds per cast.

Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • All Specs
  • Arcane
    • Cord of Infinity – Each time Arcane Missiles hits an enemy, the damage of your next Mark of Aluneth is increased by 1%. This effect stacks.
  • Fire

Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • Mistweaver
    • Eye of Collidus the Warp-Watcher – Each time Soothing Mist heals, the absorb amount of your next Life Cocoon is increased by 3% (was 1%), stacking up to 50 times (was 100). Fixed a bug where the second Soothing Mist from Unison Spaulders did not grant a second stack of the buff.
    • Ovyd’s Winter Wrap – Each time Enveloping Mist heals, its healing bonus has a 50% chance to spread to an injured ally within 30 yards.
    • Ei’thas, Lunar Glides of Eramas – Uplifting Trance increases your Vivify healing by an additional 10% and causes it to heal 1 additional target.
  • Windwalker
    • Drinking Horn Cover – The duration of Storm, Earth, and Fire is increased by 0.4 seconds (was 0.6 seconds) for every Chi you spend. The duration of Serenity is now extended by 0.3 seconds every time you cast a Chi spender.
    • The Emperor’s Capacitor – Damage bonus per stack increased to 100% (was 50%).
    • Hidden Master’s Forbidden Touch – Now also increases Touch of Death’s damage by 40%.
    • Katsuo’s Eclipse – Reduce the cost of Fists of Fury by 1 Chi (was 2 Chi).
    • March of the Legion – Now has an additional 1068 Mastery (@ ilvl 940) as a third bonus secondary stat. Haste stat reduced slightly.

Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • All Specs
    • Mantle of the Master Assassin – Fixed a bug where Subterfuge combined with Vanish granted an additional 3 seconds of benefit.
    • Will of Valeera – Now has an additional 658 Mastery (@ ilvl 940) as a third bonus secondary stat. Haste reduced by 412 and Critical Strike increased by 412.

Shaman (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • Enhancement
    • Akainu’s Absolute Justice – Lava Lash deals 50% (was 30%) increased damage while your weapons are enhanced by both Flametongue and Frostbrand.
    • Spiritual Journey – Now has an additional 617 Haste (@ ilvl 940) as a third bonus secondary stat.
  • Restoration

Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)

  • All Specs
  • Protection
    • The Walls Fell – Now also increases Shield Slam’s Rage generation by 2.
    • Thundergod’s Vigor – Each enemy you hit with Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 3 seconds (was 1 second).

Player versus Player

  • The honor requirements for leveling through the honor system have been reduced.
    • The amount of honor required to advance from 1 to 50 at Prestige 0 has been reduced by 50%.
  • The conversion of Honor to XP has been increased by 50%.
  • In instanced PvP (arenas, battlegrounds, and Ashran), Artifacts now grant a minimum Stamina increase to all players. This minimum is equivalent to the purchase of 36 points, one of which is the trait which grants 10% Stamina.
  • The 20% Expertise granted to players in PvP will no longer be counted against 100% Parry or Dodge abilities such as Evasion or Die by the Sword.
  • Players can now obliterate current Season Gladiator gear in the Obliterum Forge to create Echoes of Battle.
  • Players can now obliterate current Season Elite Gladiator gear in the Obliterum Forge to create Echoes of Domination.
  • Vendors have been added to Greymane’s Enclave and Windrunner’s Sanctuary that sell gear tokens for Echoes of Battle and Echoes of Domination.
  • In Arenas, a surrender option has been added to the queue icon on the minimap. Players can surrender once one of their teammates dies.
  • Demon Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Havoc
      • The duration of Nemesis is reduced to 15 seconds in PvP.
      • The damage of Chaos Strike and Annihilation is reduced by 15% in PvP.
    • Vengeance
      • Vengeance no longer deals 10% reduced damage in PvP.
  • Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Balance
      • Enemy players can now see the radius of Starfall while active
      • Moonfire, Sunfire, and Starfall now deal 50% less periodic damage to player targets.
      • Solar Wrath now deals 40% more damage to player targets.
      • Shooting Stars grants 2 Astral Power on player targets (was 4 Astral Power)
      • Dying Stars restores 3 Astral Power (was 8 Astral Power)
      • Intellect increased by 15%.
    • Feral
      • Bloodletter’s Frailty increases the damage you deal to the target by 15% in PvP.
    • Restoration
      • Wild Growth cast by Overgrowth now only applies to the initial target.
  • Hunter (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Survival
      • Diamond Ice no longer prevents the use of Ice Block and Divine Shield.
  • Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Arcane
      • Intellect reduced by 5%.
    • Frost
      • Concentrated Coolness now increases the damage of Frozen Orb by 225% (was 250%).
  • Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Brewmaster
      • Brewmaster no longer deals 10% reduced damage in PvP.
    • Mistweaver
      • Windwalkers’ Fortifying Elixir renamed and is now Fortifying Brew.
      • Mana cost of the Ancient Mistweaver Arts version of Soothing Mist reduced by 25%.
      • Mana Regeneration increased by 5%.
  • Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Retribution
      • Lawbringer no longer damages targets that are under the effects of crowd-control abilities that break on damage.
  • Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Shadow
      • Intellect increased by 5%.
      • Edge of Insanity now provides a 20% damage increase while you’re at 100 Insanity and not in Voidform.
      • Edge of Insanity now activates above 65 Insanity when talented into Legacy of the Void.
      • Psyfiend can no longer be targeted using target macros.
  • Warrior (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Protection
      • Mass Spell Reflection now provides 30% magical damage reduction while active.
  • Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
    • Affliction
      • PvP Template Intellect increased by 5%.
    • Demonology
      • The damage of Doom is reduced by 15% in PvP.
    • Destruction
      • Fel Fissure’s duration has been reduced to 6 seconds (was 15 seconds).

Raid

  • The Nighthold
    • Star Augur Etraeus
      • The duration of all Star Sign debuffs has been increased to 15 seconds.

 

 

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Patch Day Maintenance for March 28

Originally Posted by Kalviery (Official Post)

 

We will be performing scheduled maintenance beginning on Tuesday, March 28th, 6:00 AM (PDT) and we expect the service to be available again at approximately 2:00 PM (PDT). During this time the game will be unavailable for play.
Please follow @BlizzardCS on Twitter for further updates.

 

 

 

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Tech Support: Ventrilo Set-up How-to

To set up Ventrilo, open the program and hit the Setup button. The screen below will open. In the lower right, you want to make sure the Codec is set to ‘Speex‘ and Format set to 32 KHz 16 bit 10 Qlty. In addition, you want to be sure that Use Direct Sound is checked for both Output and Input device AND that your headset or speakers are selected for both Output and Input device.

 

 

Next, go to the Binds tab and do the same thing for Output device.

 

 

And then go to the Speech tab and do the same thing for Output device. Click OK when you’re done and it will take you back to the main Ventrilo screen.

 

You should be good to go!

 

 

 

 

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